Other changes that form part of this latest Release Candidate include some further refinements to our graphics engine, with particular attention paid to the way rain is presented on car windshields and subtle but immersive improvements to glare and lighting situations. We have extensively tested these new driver labels to ensure they offer the best solution between clarity and visual effect, without compromising the view of the driver and ensure the labels appear and disappear at an appropriate distance from the player car. The new build deployed today sees a return of a much-requested feature by our sim racing community here at rFactor 2, driver labels! We at the studio resolved to review and improve how these labels are shown in the simulation with this new update, and I’m sure you will agree the new design is far more appealing visually than before, with the added bonus of new functionality introduced that now finally shows any in session penalties applied to the driver. Today we are pleased to deploy a new Release Candidate update for rFactor 2!
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